City information

Taxation of LosVelozes

Marketplace
Wood581
Stone23
Ore2237
Wool690
Food68
Cloth0
Tool0
Taler33007
Occupancy3599
Capacity6500
Occupation Percentage55.4%

Recent days' taxes Page << 1 ... 807 808 809 810 811 ... 1123 >>
TimeCodeDescription
MON, 30.03.2009, 22:053Vollstaendige Versorgung von Marktplatz. (4,5,5,2,7)
MON, 30.01.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 30.01.2012, 20:011Versorgung Spiele: (3470) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
MON, 30.01.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
MON, 30.01.2012, 20:013Vollstaendige Versorgung von Marktplatz. (3,7,6,5,3)
MON, 30.01.2006, 23:397Versorgung Summe/Tag: (0,0,0,0,122,37,6,0)
MON, 30.01.2006, 23:393Vollstaendige Versorgung von Marktplatz. (5,7,3,2,9)
MON, 30.01.2006, 23:391Versorgung Spiele: (1279) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
MON, 30.01.2006, 23:392Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
MON, 29.12.2008, 22:021Versorgung Spiele: (2343) Aktiv=86 Inaktiv=15 Selbst=0 => Tuecher: 475 Werkzeug: 169
MON, 29.12.2008, 22:022Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 29.12.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,109,33,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)