City information

Taxation of LosVelozes

Marketplace
Wood581
Stone23
Ore2237
Wool690
Food68
Cloth0
Tool0
Taler33007
Occupancy3599
Capacity6500
Occupation Percentage55.4%

Recent days' taxes Page << 1 ... 240 241 242 243 244 ... 1123 >>
TimeCodeDescription
MON, 16.04.2007, 23:452Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
MON, 16.04.2007, 23:457Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
MON, 16.04.2007, 23:453Vollstaendige Versorgung von Marktplatz. (2,3,8,6,7)
MON, 16.04.2007, 23:451Versorgung Spiele: (1720) Aktiv=98 Inaktiv=0 Selbst=0 => Tuecher: 545 Werkzeug: 178
MON, 16.04.2012, 20:001Versorgung Spiele: (3547) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
MON, 16.04.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 16.04.2012, 20:003Vollstaendige Versorgung von Marktplatz. (9,3,6,2,4)
MON, 16.04.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
MON, 16.05.2005, 22:377Versorgung Summe/Tag: (0,0,0,0,129,35,5,0)
MON, 16.05.2005, 22:373Vollstaendige Versorgung von Marktplatz. (7,4,5,3,5)
MON, 16.05.2005, 22:371Versorgung Spiele: (1020) Aktiv=81 Inaktiv=0 => Tuecher: 425 Werkzeug: 142
MON, 16.05.2005, 22:372Versorgung Buerger: Anz=77/13 Baustellen=0 => Tuecher: 616 Nahrung: 3850

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)