City information

Taxation of LosVelozes

Marketplace
Wood249
Stone108
Ore661
Wool689
Food247
Cloth0
Tool0
Taler32639
Occupancy1954
Capacity6500
Occupation Percentage30.1%

Recent days' taxes Page << 1 ... 130 131 132 133 134 ... 1123 >>
TimeCodeDescription
WED, 06.08.2008, 22:133Vollstaendige Versorgung von Marktplatz. (5,4,4,7,6)
WED, 06.08.2008, 22:132Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260
WED, 06.08.2008, 22:137Versorgung Summe/Tag: (0,0,0,0,142,32,5,0)
WED, 06.08.2008, 22:131Versorgung Spiele: (2198) Aktiv=81 Inaktiv=16 Selbst=0 => Tuecher: 414 Werkzeug: 154
WED, 06.07.2011, 20:001Versorgung Spiele: (3262) Aktiv=100 Inaktiv=8 Selbst=1 => Tuecher: 598 Werkzeug: 203
WED, 06.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,2,5,5)
WED, 06.07.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 06.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
WED, 06.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,160,36,5,0)
WED, 06.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (2,8,6,8,5)
WED, 06.07.2005, 22:481Versorgung Spiele: (1071) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 452 Werkzeug: 150
WED, 06.07.2005, 22:482Versorgung Buerger: Anz=80/1 Baustellen=1 => Tuecher: 640 Nahrung: 4800

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)