City information

Taxation of LosVelozes

Marketplace
Wood581
Stone23
Ore2237
Wool690
Food68
Cloth0
Tool0
Taler33007
Occupancy3599
Capacity6500
Occupation Percentage55.4%

Recent days' taxes Page << 1 ... 232 233 234 235 236 ... 1123 >>
TimeCodeDescription
TUE, 17.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
TUE, 17.06.2014, 20:001Versorgung Spiele: (4339) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
TUE, 17.06.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,10,4,2,2)
TUE, 17.06.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 17.06.2008, 22:021Versorgung Spiele: (2148) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
TUE, 17.06.2008, 22:022Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
TUE, 17.06.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,136,31,5,0)
TUE, 17.06.2008, 22:023Vollstaendige Versorgung von Marktplatz. (6,6,6,4,3)
TUE, 17.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,4,4,5,3)
TUE, 17.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 17.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
TUE, 17.05.2011, 20:001Versorgung Spiele: (3212) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)