City information

Taxation of LosVelozes

Marketplace
Wood97
Stone129
Ore430
Wool955
Food433
Cloth0
Tool0
Taler32500
Occupancy2044
Capacity6500
Occupation Percentage31.4%

Recent days' taxes Page << 1 ... 152 153 154 155 156 ... 1123 >>
TimeCodeDescription
FRI, 29.12.2006, 23:233Vollstaendige Versorgung von Marktplatz. (4,5,7,3,6)
FRI, 29.12.2006, 23:232Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 29.12.2006, 23:231Versorgung Spiele: (1612) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179
FRI, 29.12.2006, 23:237Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
FRI, 30.01.2009, 22:032Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 30.01.2009, 22:031Versorgung Spiele: (2375) Aktiv=86 Inaktiv=14 Selbst=0 => Tuecher: 484 Werkzeug: 171
FRI, 30.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (5,5,5,3,5)
FRI, 30.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,102,33,6,0)
FRI, 30.03.2007, 23:421Versorgung Spiele: (1703) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 535 Werkzeug: 175
FRI, 30.03.2007, 23:423Vollstaendige Versorgung von Marktplatz. (1,9,3,9,4)
FRI, 30.03.2007, 23:422Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 30.03.2007, 23:427Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)