City information

Taxation of Gallien

Marketplace
Wood173
Stone68
Ore717
Wool664
Food261
Cloth0
Tool0
Taler5948
Occupancy1883
Capacity2600
Occupation Percentage72.4%

Recent days' taxes Page << 1 ... 1080 1081 1082 1083 1084 ... 1413 >>
TimeCodeDescription
SUN, 17.02.2008, 07:013Vollstaendige Versorgung von Marktplatz. (1,2,0,0,2)
SUN, 17.02.2008, 07:017Versorgung Summe/Tag: (0,0,0,0,24,7,2,0)
SAT, 16.02.2008, 07:001Versorgung Spiele: (1778) Aktiv=16 Inaktiv=25 Selbst=1 => Tuecher: 127 Werkzeug: 64
SAT, 16.02.2008, 07:002Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
SAT, 16.02.2008, 07:003Vollstaendige Versorgung von Marktplatz. (1,1,1,1,1)
SAT, 16.02.2008, 07:007Versorgung Summe/Tag: (0,0,0,0,23,8,2,0)
FRI, 15.02.2008, 07:011Versorgung Spiele: (1777) Aktiv=16 Inaktiv=25 Selbst=1 => Tuecher: 127 Werkzeug: 64
FRI, 15.02.2008, 07:012Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700
FRI, 15.02.2008, 07:013Vollstaendige Versorgung von Marktplatz. (3,0,1,1,0)
FRI, 15.02.2008, 07:017Versorgung Summe/Tag: (0,0,0,0,23,8,2,0)
THU, 14.02.2008, 07:011Versorgung Spiele: (1776) Aktiv=16 Inaktiv=25 Selbst=1 => Tuecher: 127 Werkzeug: 64
THU, 14.02.2008, 07:012Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)