City information

Taxation of LosVelozes

Marketplace
Wood162
Stone78
Ore401
Wool447
Food171
Cloth0
Tool0
Taler32528
Occupancy1259
Capacity6500
Occupation Percentage19.4%

Recent days' taxes Page << 1 ... 38 39 40 41 42 ... 1123 >>
TimeCodeDescription
FRI, 23.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
FRI, 23.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (9,3,3,5,3)
FRI, 23.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,35,7,0)
THU, 22.05.2014, 20:001Versorgung Spiele: (4313) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
THU, 22.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
THU, 22.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (8,7,3,4,1)
THU, 22.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
WED, 21.05.2014, 20:001Versorgung Spiele: (4312) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
WED, 21.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
WED, 21.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,6,5,5)
WED, 21.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
TUE, 20.05.2014, 20:001Versorgung Spiele: (4311) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)