City information

Taxation of LosVelozes

Marketplace
Wood473
Stone248
Ore599
Wool552
Food375
Cloth0
Tool0
Taler32504
Occupancy2247
Capacity6500
Occupation Percentage34.6%

Recent days' taxes Page << 1 ... 283 284 285 286 287 ... 1123 >>
TimeCodeDescription
TUE, 15.05.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
TUE, 15.05.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,7,5,3,3)
TUE, 15.05.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,39,7,0)
MON, 14.05.2012, 20:001Versorgung Spiele: (3575) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
MON, 14.05.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 14.05.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,5,5,7,5)
MON, 14.05.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,37,7,0)
SUN, 13.05.2012, 20:001Versorgung Spiele: (3574) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
SUN, 13.05.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SUN, 13.05.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,6,7,4)
SUN, 13.05.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,37,7,0)
SAT, 12.05.2012, 20:001Versorgung Spiele: (3573) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)