City information

Taxation of LosVelozes

Marketplace
Wood306
Stone131
Ore8
Wool421
Food98
Cloth0
Tool0
Taler32518
Occupancy964
Capacity6500
Occupation Percentage14.8%

Recent days' taxes Page << 1 ... 167 168 169 170 171 ... 1123 >>
TimeCodeDescription
MON, 02.05.2011, 00:007Versorgung Summe/Tag: (0,0,0,0,101,37,7,0)
MON, 02.05.2011, 00:003Vollstaendige Versorgung von Marktplatz. (5,4,6,5,4)
MON, 02.05.2011, 00:001Versorgung Spiele: (3197) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 618 Werkzeug: 209
MON, 02.05.2011, 00:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
MON, 02.06.2008, 21:587Versorgung Summe/Tag: (0,0,0,0,134,31,5,0)
MON, 02.06.2008, 21:582Versorgung Buerger: Anz=67/0 Baustellen=1 => Tuecher: 536 Nahrung: 4020
MON, 02.06.2008, 21:581Versorgung Spiele: (2133) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
MON, 02.06.2008, 21:583Vollstaendige Versorgung von Marktplatz. (5,8,5,6,1)
MON, 02.06.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 02.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
MON, 02.06.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,4,4,6)
MON, 02.06.2014, 20:001Versorgung Spiele: (4324) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)