City information

Taxation of LosVelozes

Marketplace
Wood329
Stone140
Ore90
Wool469
Food127
Cloth0
Tool0
Taler32532
Occupancy1155
Capacity6500
Occupation Percentage17.8%

Recent days' taxes Page << 1 ... 143 144 145 146 147 ... 1123 >>
TimeCodeDescription
FRI, 28.03.2008, 22:112Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 28.03.2008, 22:113Vollstaendige Versorgung von Marktplatz. (2,6,8,4,1)
FRI, 28.03.2008, 22:111Versorgung Spiele: (2067) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 371 Werkzeug: 144
FRI, 28.03.2008, 22:117Versorgung Summe/Tag: (0,0,0,0,104,29,5,0)
FRI, 28.03.2014, 20:011Versorgung Spiele: (4258) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
FRI, 28.03.2014, 20:013Vollstaendige Versorgung von Marktplatz. (4,4,4,6,5)
FRI, 28.03.2014, 20:012Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
FRI, 28.03.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
FRI, 28.04.2006, 22:073Vollstaendige Versorgung von Marktplatz. (7,2,6,4,6)
FRI, 28.04.2006, 22:077Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
FRI, 28.04.2006, 22:072Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 28.04.2006, 22:071Versorgung Spiele: (1367) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)