City information

Taxation of LosVelozes

Marketplace
Wood3923
Stone41
Ore1836
Wool127
Food89
Cloth0
Tool0
Taler32702
Occupancy6016
Capacity6500
Occupation Percentage92.6%

Recent days' taxes Page << 1 ... 1066 1067 1068 1069 1070 ... 1123 >>
TimeCodeDescription
FRI, 11.07.2008, 22:071Versorgung Spiele: (2172) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
FRI, 11.07.2008, 22:077Versorgung Summe/Tag: (0,0,0,0,136,32,5,0)
FRI, 11.07.2008, 22:073Vollstaendige Versorgung von Marktplatz. (3,5,6,4,7)
FRI, 11.06.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,108,37,7,0)
FRI, 11.06.2010, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 11.06.2010, 22:041Versorgung Spiele: (2872) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 577 Werkzeug: 199
FRI, 11.06.2010, 22:043Vollstaendige Versorgung von Marktplatz. (7,8,2,4,4)
FRI, 11.05.2012, 20:001Versorgung Spiele: (3572) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
FRI, 11.05.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,37,7,0)
FRI, 11.05.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,5,7,2)
FRI, 11.05.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 11.05.2007, 23:541Versorgung Spiele: (1745) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)