City information

Taxation of LosVelozes

Marketplace
Wood81
Stone107
Ore368
Wool883
Food410
Cloth0
Tool0
Taler32598
Occupancy1849
Capacity6500
Occupation Percentage28.4%

Recent days' taxes Page << 1 ... 948 949 950 951 952 ... 1123 >>
TimeCodeDescription
TUE, 28.11.2006, 23:027Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)
TUE, 28.11.2006, 23:021Versorgung Spiele: (1581) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
TUE, 28.11.2006, 23:023Vollstaendige Versorgung von Marktplatz. (9,4,3,3,5)
TUE, 28.12.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,130,37,7,0)
TUE, 28.12.2010, 22:042Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 520 Nahrung: 3900
TUE, 28.12.2010, 22:043Vollstaendige Versorgung von Marktplatz. (4,5,5,9,4)
TUE, 28.12.2010, 22:041Versorgung Spiele: (3072) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
TUE, 29.01.2008, 22:213Vollstaendige Versorgung von Marktplatz. (9,1,7,3,4)
TUE, 29.01.2008, 22:217Versorgung Summe/Tag: (0,0,0,0,128,29,5,0)
TUE, 29.01.2008, 22:211Versorgung Spiele: (2008) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
TUE, 29.01.2008, 22:212Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
TUE, 29.01.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)