City information

Taxation of LosVelozes

Marketplace
Wood200
Stone49
Ore2105
Wool891
Food105
Cloth0
Tool0
Taler32548
Occupancy3350
Capacity6500
Occupation Percentage51.5%

Recent days' taxes Page << 1 ... 535 536 537 538 539 ... 1123 >>
TimeCodeDescription
SUN, 11.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,10,3,4)
SUN, 11.03.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 11.04.2010, 22:001Versorgung Spiele: (2811) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
SUN, 11.04.2010, 22:002Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SUN, 11.04.2010, 22:003Vollstaendige Versorgung von Marktplatz. (4,3,3,5,10)
SUN, 11.04.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,114,37,6,0)
SUN, 11.05.2008, 22:032Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
SUN, 11.05.2008, 22:031Versorgung Spiele: (2111) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
SUN, 11.05.2008, 22:033Vollstaendige Versorgung von Marktplatz. (3,7,5,6,2)
SUN, 11.05.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
SUN, 11.05.2014, 20:001Versorgung Spiele: (4302) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
SUN, 11.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,34,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)