City information

Taxation of LosVelozes

Marketplace
Wood3116
Stone10
Ore1485
Wool26
Food6
Cloth0
Tool0
Taler33754
Occupancy4643
Capacity6500
Occupation Percentage71.4%

Recent days' taxes Page << 1 ... 338 339 340 341 342 ... 1123 >>
TimeCodeDescription
SAT, 04.03.2006, 21:531Versorgung Spiele: (1312) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 500 Werkzeug: 165
SAT, 04.03.2006, 21:537Versorgung Summe/Tag: (0,0,0,0,119,36,6,0)
SAT, 04.04.2009, 22:001Versorgung Spiele: (2439) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
SAT, 04.04.2009, 22:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SAT, 04.04.2009, 22:003Vollstaendige Versorgung von Marktplatz. (7,5,3,5,3)
SAT, 04.04.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,104,33,6,0)
SAT, 04.05.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SAT, 04.05.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
SAT, 04.05.2013, 20:011Versorgung Spiele: (3930) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
SAT, 04.05.2013, 20:013Vollstaendige Versorgung von Marktplatz. (5,3,8,6,2)
SAT, 04.06.2005, 22:407Versorgung Summe/Tag: (0,0,0,0,137,37,5,0)
SAT, 04.06.2005, 22:401Versorgung Spiele: (1039) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 443 Werkzeug: 147

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)