City information

Taxation of LosVelozes

Marketplace
Wood275
Stone123
Ore20
Wool767
Food487
Cloth0
Tool0
Taler15523
Occupancy1672
Capacity6500
Occupation Percentage25.7%

Recent days' taxes Page << 1 ... 8 9 10 11 12 ... 1123 >>
TimeCodeDescription
FRI, 02.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (2,4,4,7,7)
FRI, 02.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 02.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 02.09.2011, 20:001Versorgung Spiele: (3320) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
FRI, 02.10.2009, 22:033Vollstaendige Versorgung von Marktplatz. (5,6,5,6,2)
FRI, 02.10.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 02.10.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,113,34,6,0)
FRI, 02.10.2009, 22:031Versorgung Spiele: (2620) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
FRI, 02.11.2007, 21:573Vollstaendige Versorgung von Marktplatz. (2,6,8,2,5)
FRI, 02.11.2007, 21:571Versorgung Spiele: (1920) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 513 Werkzeug: 171
FRI, 02.11.2007, 21:577Versorgung Summe/Tag: (0,0,0,0,108,35,5,0)
FRI, 02.11.2007, 21:572Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)