City information

Taxation of LosVelozes

Marketplace
Wood950
Stone81
Ore17
Wool523
Food275
Cloth0
Tool10
Taler12632
Occupancy1896
Capacity6500
Occupation Percentage29.2%

Recent days' taxes Page << 1 ... 828 829 830 831 832 ... 1123 >>
TimeCodeDescription
WED, 31.10.2007, 00:352Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 31.10.2007, 00:353Vollstaendige Versorgung von Marktplatz. (8,5,4,5,2)
WED, 31.10.2007, 00:357Versorgung Summe/Tag: (0,0,0,0,108,35,6,0)
TUE, 30.10.2007, 00:341Versorgung Spiele: (1916) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 513 Werkzeug: 171
TUE, 30.10.2007, 00:342Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 30.10.2007, 00:343Vollstaendige Versorgung von Marktplatz. (7,1,5,9,2)
TUE, 30.10.2007, 00:347Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
MON, 29.10.2007, 00:341Versorgung Spiele: (1915) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
MON, 29.10.2007, 00:342Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 29.10.2007, 00:343Vollstaendige Versorgung von Marktplatz. (3,4,5,3,9)
MON, 29.10.2007, 00:347Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
SUN, 28.10.2007, 00:341Versorgung Spiele: (1914) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)