City information

Taxation of LosVelozes

Marketplace
Wood439
Stone52
Ore69
Wool251
Food131
Cloth0
Tool0
Taler32500
Occupancy942
Capacity6500
Occupation Percentage14.5%

Recent days' taxes Page << 1 ... 5 6 8 9 ... 1123 >>
TimeCodeDescription
FRI, 02.03.2007, 23:332Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
FRI, 02.03.2007, 23:334Versorgung ueber Lager abgewickelt.
FRI, 02.03.2007, 23:331Versorgung Spiele: (1675) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
FRI, 02.03.2007, 23:337Versorgung Summe/Tag: (0,0,0,0,118,37,6,0)
FRI, 02.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,4,6,3)
FRI, 02.03.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 02.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,8,0)
FRI, 02.03.2012, 20:001Versorgung Spiele: (3502) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
FRI, 02.04.2010, 22:082Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 02.04.2010, 22:083Vollstaendige Versorgung von Marktplatz. (5,3,5,7,6)
FRI, 02.04.2010, 22:081Versorgung Spiele: (2802) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
FRI, 02.04.2010, 22:087Versorgung Summe/Tag: (0,0,0,0,116,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)