City information

Taxation of LosVelozes

Marketplace
Wood157
Stone258
Ore4
Wool253
Food243
Cloth0
Tool0
Taler32506
Occupancy915
Capacity6500
Occupation Percentage14.1%

Recent days' taxes Page << 1 ... 1119 1120 1121 1122 1123 >>
TimeCodeDescription
WED, 31.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,3,6,5)
WED, 31.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
WED, 31.07.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
WED, 31.08.2005, 23:012Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
WED, 31.08.2005, 23:013Vollstaendige Versorgung von Marktplatz. (5,8,5,6,4)
WED, 31.08.2005, 23:011Versorgung Spiele: (1127) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
WED, 31.08.2005, 23:017Versorgung Summe/Tag: (0,0,0,0,160,34,5,0)
WED, 31.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,8,2,5)
WED, 31.08.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 31.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
WED, 31.08.2011, 20:001Versorgung Spiele: (3318) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 31.10.2007, 00:351Versorgung Spiele: (1917) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 513 Werkzeug: 171

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)