City information

Taxation of LosVelozes

Marketplace
Wood2033
Stone120
Ore16
Wool489
Food332
Cloth0
Tool0
Taler32553
Occupancy2990
Capacity6500
Occupation Percentage46%

Recent days' taxes Page << 1 ... 1034 1035 1036 1037 1038 ... 1123 >>
TimeCodeDescription
SUN, 05.02.2006, 21:492Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SUN, 05.02.2006, 21:493Vollstaendige Versorgung von Marktplatz. (2,5,4,7,7)
SUN, 05.02.2006, 21:497Versorgung Summe/Tag: (0,0,0,0,120,37,5,0)
SAT, 04.02.2006, 21:471Versorgung Spiele: (1284) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
SAT, 04.02.2006, 21:472Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SAT, 04.02.2006, 21:473Vollstaendige Versorgung von Marktplatz. (5,6,1,8,5)
SAT, 04.02.2006, 21:477Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
FRI, 03.02.2006, 21:471Versorgung Spiele: (1283) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
FRI, 03.02.2006, 21:472Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 03.02.2006, 21:473Vollstaendige Versorgung von Marktplatz. (5,5,5,6,4)
FRI, 03.02.2006, 21:477Versorgung Summe/Tag: (0,0,0,0,120,36,5,0)
THU, 02.02.2006, 21:471Versorgung Spiele: (1282) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)