City information

Taxation of LosVelozes

Marketplace
Wood5286
Stone96
Ore47
Wool336
Food206
Cloth0
Tool0
Taler32500
Occupancy5971
Capacity6500
Occupation Percentage91.9%

Recent days' taxes Page << 1 2 4 5 ... 1123 >>
TimeCodeDescription
FRI, 01.06.2007, 23:583Vollstaendige Versorgung von Marktplatz. (4,5,9,5,4)
FRI, 01.06.2007, 23:581Versorgung Spiele: (1766) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
FRI, 01.06.2007, 23:582Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
FRI, 01.06.2007, 23:587Versorgung Summe/Tag: (0,0,0,0,123,38,7,0)
FRI, 01.06.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,6,5,3,5)
FRI, 01.06.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,39,7,0)
FRI, 01.06.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 01.06.2012, 20:001Versorgung Spiele: (3593) Aktiv=106 Inaktiv=8 Selbst=0 => Tuecher: 655 Werkzeug: 220
FRI, 01.07.2005, 22:467Versorgung Summe/Tag: (0,0,0,0,164,37,5,0)
FRI, 01.07.2005, 22:463Vollstaendige Versorgung von Marktplatz. (5,5,5,6,9)
FRI, 01.07.2005, 22:461Versorgung Spiele: (1066) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 445 Werkzeug: 148
FRI, 01.07.2005, 22:462Versorgung Buerger: Anz=82/1 Baustellen=1 => Tuecher: 656 Nahrung: 4920

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)