City information

Taxation of LosVelozes

Marketplace
Wood4947
Stone157
Ore139
Wool232
Food150
Cloth0
Tool0
Taler32556
Occupancy5625
Capacity6500
Occupation Percentage86.5%

Recent days' taxes Page << 1 ... 1004 1005 1006 1007 1008 ... 1123 >>
TimeCodeDescription
WED, 09.04.2008, 22:132Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
WED, 09.04.2008, 22:137Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
WED, 09.04.2008, 22:133Vollstaendige Versorgung von Marktplatz. (5,2,9,3,4)
WED, 09.04.2014, 20:012Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
WED, 09.04.2014, 20:011Versorgung Spiele: (4270) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
WED, 09.04.2014, 20:013Vollstaendige Versorgung von Marktplatz. (4,4,4,3,7)
WED, 09.04.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,91,35,6,0)
WED, 09.05.2007, 23:487Versorgung Summe/Tag: (0,0,0,0,123,37,6,0)
WED, 09.05.2007, 23:483Vollstaendige Versorgung von Marktplatz. (9,9,0,3,5)
WED, 09.05.2007, 23:481Versorgung Spiele: (1743) Aktiv=98 Inaktiv=0 Selbst=0 => Tuecher: 545 Werkzeug: 178
WED, 09.05.2007, 23:482Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
WED, 09.05.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,104,38,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)