With /join 2-6 players can enter the game. With /start the game begins. Alternatively, you can use the game management use.
Trans America is a railway game where it is important to connect its cities as quickly as possible.
Each player gets hidden five cities (one color).
Starting from its starting position, it is important to use the routes of the other players as skillfully as possible. The player who creates this first ends the round. The others get a minus point per missing rail. In the end, the player who still has most of his initial 13 points wins.
At the beginning of the game, players choose their starting position. To do this, click on any node of the map (no city has to be!). Starting from this point, players build a route network with the goal of connecting their five cities.
Each player may set 1-2 rails per train by clicking the lines in the specified grid. Players can only build on their own network in their train. If the networks of two or more players are connected, each of them may use the connected network.
Difficult sections over mountains and rivers (red lines) cost double. In this case, only one rail can be set.
There is no duty to build two rails. If you just want to put a rail, then you just click on "Next".
The player who first joined his five cities ends the round immediately. The round also ends when a player has connected all the cities of a fellow player by his train.
All other players have to click on the remaining tracks to calculate their failure. This is only about the number that the rails do not remain for the following. You can therefore choose the shortest way without regard to the opponents.
After all players have clicked on "Next", the next round begins.
All players start with a basic value of 13 points. If a player reaches zero in one round, the game ends. It wins the player who still has the most points to show. There are several winners for the same.