With /join 2-4 players can enter the game. The game starts with /start. Alternatively, you can use the game management.
The player tries to conquer as high as possible multiplier fields by skillful placement of his tokens in order to have created the most points in the end.
The active player (*) clicks into the field to dice. This number of eyes determines the stone (1-5), which is moved. A star acts as a joker, i.e. the player is allowed to select which play he wants to move.
The so designed or selected rock is always set to the next free field (occupied fields are skipped.)
If the active player forms a row of at least three own stones by placing his stone, he may dice again.
Depending on the number of players, one of three barriers is active. If the corresponding barrier is passed by a token, each player may now divide a cube 3, 4 or 5 into two cubes.
Attention: a star always moves only one cube and must not be divided!
The division may only take place if both toys can still be moved. The order of the game blocks to be moved can be selected as desired.
As soon as the last three fields (20, 25, 30) were occupied, the game ends immediately.
- Only every score in a field with number brings points.
- The number of toys is multiplied by the number of field.
- Unused toys are multiplied by the factor -5.
In this case, the red player receives, for example, 3*5 = 15 points.