With /join 2-6 players can enter the game. With /start the game begins. Alternatively, you can use the game management use.
Ligretto is about speed. Each player has cards in four colors with values from 1 to 10. In the game, one can be placed on any point on the table, other numbers must always be placed on a map of the same color.
All players with their match details are shown here:
All players try to play their Ligretto stack (2) as quickly as possible. To do this, one draws his cards from below to the field of play (in the picture, for example, the yellow 3 could be placed on the yellow 2). If one of the three cards is placed upwards from the deposit (3), one can draw the top card of the Ligretto stack to the free space. While trying to play the cards on the left, you can play handcards from the right stack (5) at any time. This can be done with the "Next" button (4). In the picture, the red 6 could be placed upwards from the hand and then the red 7 could be placed from the middle.
♪ 10 laid down and thus a stack has to be closed with a again click on the 10 to be turned. If you forget this click, you can't put any cards until you have turned the stack!
When playing with few players, it is sometimes possible that no one can lay a card or wants, although no player has empty his stack. In this case, players can finish the running round with the " Cancel" button. To this end, each Join the button. The round is then evaluated with the current stand.
At the end of a round, each card that a player has placed on the field counts a point. The cards remaining on the Ligretto stack are booked with two minus points each.
To start the next round must All Join the "Next" button.
The game ends as soon as (at least) a player has reached at least 100 points after a round. The player with the highest score wins the game.
The laying of cards on "supervised" (e.g. a five on a tributary in the hope that in the meantime someone puts the four) is punished with a minus point.
The Speedmachine throws action cards during the game that influence the game sequence. For this option there is a separate