With /join 2 players can enter the game. With /start the game begins. Alternatively, you can use the game management use.
Players try to control as many towers as possible. The top stone of a tower always shows who controls the tower. It is always necessary not to lose contact with life (in the form of red, neutral dvonn stones). Stones that no longer have contact with life die.
White starts. Each player moves unwinding one of his stones or towers. The following rules apply:
If White pulled off the marked tower, the black tower on the right would have lost the connection to life and would be taken out. Thus you can also separate whole groups from life and thus eliminate them.
The game ends when no player can pull anymore. The tower heights of each player's towers are added. The player with most points wins.
Predicted time per player. If a player exceeds the time limit, he immediately lost.
Players build the field themselves. At first, the three Dvonnsteins are alternately set, after which each player alternately sets up his own toys.
The gameplay will be logged. The logs can be on this page are retrieved. The Dvonn-Forum provides a guide for easier reading of logs..